Player I: Vibraphone, Slapstick, Pop gun, Large Opera Gong, 2 earthplates, Sus. Cymbal
Player II: Glockenspiel, Snare Drum, Duck call, Train Whistle, *Boing, *Bag of junk, 2 ice bells (Zilbells), Medium Opera Gong, Small triangle, Tambourine, Ratchet, Sand blocks, Temple blocks
Player III: Marimba**, Tambourine, Glockenspiel, 12” Tom-Tom, Bird Whistle, Small Conga
Player IV: Flexatone, 2 Congas (Med. & Lg.) , Bass drum, 2 Splash cymbals, 2 Sus. cymbals, Slide Whistle, Harmonica***, Marimba**
*Boing is anything that makes the same sound as it’s name. Instrument should be loud enough to carry.
*Box of Junk can be as simple as a cardboard box or suitcase filled with various metallic objects to simulate the sound of something being broken. Performer should shake the box in the air for a while and then throw it across the stage.
**Marimba is to be shared by players 3 and 4 if the instrument is a five-octave marimba. If only one five-octave instrument is available, player 4 can come up to the soloist’s marimba and play his or her parts on that instrument.
***Harmonica should be a Hohner Blues Harp MS in the key of C.
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Works for Percussion by this Composer
Boboland - Marimba, Percussion Quartet
Echoes - Marimba
French Flies - Marimba
Gordon's Bicycle - Marimba
Insomnia - Percussion Quartet
Night Sketches - Marimba
Quartet for Snare Drums - Percussion Quartet
Rhythmic Jambalaya - Marimba
Snare Drum Duet (Bobo) - Percussion Duo
Two Dances for Snare Drum - Snare Drum
Two Fountains - Marimba